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dc.contributor.authorMbogo. K, Chao
dc.date.accessioned2021-10-21T10:59:47Z
dc.date.available2021-10-21T10:59:47Z
dc.date.issued2016
dc.identifier.urihttp://www.iadisportal.org/ijwi/papers/2016141108.pdf
dc.identifier.urihttp://repository.kemu.ac.ke/handle/123456789/1084
dc.description.abstractThe ubiquity of mobile phones provides an opportunity to use them as a resource for construction of programs beyond the classroom. However, limitations of mobile phones impede their use as typical programming environments. This research proposed that programming environments on mobile phones could include scaffolding techniques specifically designed for mobile phones, and designed based on learners’ needs. Experiments were conducted with 142 learners from three universities in Kenya and South Africa in order to investigate the effect on learners of using the theoretically-derived scaffolding techniques to construct Java programs on a mobile phone. The results provided empirical evidence that scaffolding techniques specifically designed for mobile phones and designed based on learners’ needs could effectively support the construction of programs on a mobile phone.en_US
dc.language.isoenen_US
dc.publisherIADIS International Journal on WWW/Interneten_US
dc.subjectMobile Phone, Java, Programming, Scaffolding, Effecten_US
dc.titleEVALUATING THE EFFECT OF USING SCAFFOLDING TECHNIQUES TO SUPPORT JAVA PROGRAMMING ON A MOBILE PHONEen_US
dc.typeArticleen_US


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